Agni — SMITE 2 Arena Build & Guide

Agni is a Hindu magical god in SMITE 2 built for Mid. Currently S+ tier with a 54.6% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Agni — God of Fire

Agni is a Hindu Magical god in SMITE 2, classified as Mid. Specializations: Nuker, Sniper, Ranged, Magical, Int Scaling. Primary scaling is Intelligence (~34% average across abilities). In the current SMITE 2 Arena tier list, Agni sits in S+ tier with a 54.6% win rate (pick rate 1.9%). Agni's aspect, Aspect of Combustion, AA carry mage. Basics ignite enemies (3 + 1% Str/tick, stacks 5x). At 4 Combustion stacks, Flame Wave/Rain Fire ignite all targets (5 + 6% Int/0.5s). Hot Streak on kill.

Abilities

  • Basic Attack — Agni Basic Attack: Fire a projectile that deals Magical Damage to the first enemy hit Notes: Projectile stops on first target hit, and does not pass through walls Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 8.8 meters Radius: 0.48 meters
  • Passive — Combustion: Hitting an enemy with a Basic Attack provides 1 stack of Combustion. Hitting an enemy god provides 2. At 4 stacks Agni's next Flame Wave or Rain Fire will ignite all enemies hit, dealing Magical Damage every 0.5 seconds for 3 seconds. When Agni kills an…
  • 1st Ability — Noxious Fumes: Summon a cloud of noxious fumes which deals Magical Damage every second. Hitting the fumes with any of your other abilities detonates the gas, Stunning and dealing Magical Damage to enemies in the area Notes: Reduces enemy Healing Fumes last for 10…
  • 2nd Ability — Flame Wave: Summon a wave of fire, dealing Magical Damage Notes: Ignites Noxious Fumes Persists for 1 second after reaching max distance This ability passes through and damages all enemies, and passes through walls Damage: 100 | 155 | 210 | 265 | 320 Damage Scaling:…
  • 3rd Ability — Path of Flames: Dash forward and leave a trail of fire behind you. Enemies that enter the area take Magical Damage every 0.5 seconds for 2 seconds Notes: Ignites Noxious Fumes You are Displacement Immune while Dashing Flame trail lasts for 3 seconds Enemies that are…
  • Ultimate — Rain Fire: Summon a meteor, dealing Magical Damage. You can have up to 3 charges of this ability Notes: Ignites Noxious Fumes You are Slowed by 50% while summoning a meteor Damage: 135 | 175 | 215 | 255 | 295 Damage Scaling: 65% Intelligence Range: 10.4…

Base Stats

  • Health: 483
  • Mana: 292
  • HP5: 1.7
  • MP5: 1.44
  • Physical Protection: 17.57
  • Magical Protection: 27.43
  • Attack Speed: 1
  • Move Speed: 370
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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Total Cost: 0

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⚡ Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

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