Aphrodite — SMITE 2 Arena Build & Guide

Aphrodite is a Greek magical god in SMITE 2 built for Mid, Support. In the current OB46 snapshot: B tier with a 45.9% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Aphrodite — Goddess of Beauty

Aphrodite is a Greek Magical god in SMITE 2, classified as Mid, Support. Primary scaling is Intelligence. In the current OB46 Arena snapshot, Aphrodite sits in B tier with a 45.9% Arena win rate (appearance rate 41.0%). Aphrodite's aspect, Aspect of Heartbreak, Damage aspect. Kiss deals 60/100/140/180/220 (+40% Intelligence), no longer links allies, and charms enemies hit toward Aphrodite for 1s while linking to them. Back Off! deals 70/120/170/230/280 (+80% Intelligence) around her and 60/110/160/210/250 (+30% Intelligence) around a linked enemy (40/60/80/100/120 +20% where both overlap). Love Birds deals 17/27/37/47/57 (+13% Intelligence) and heals 8/11/14/17/20 (+3.5% Intelligence) per tick; linked enemies take damage equal to the healing. Undying Love no longer grants damage immunity; it fires kisses at all enemies within 8m for 100/140/180/220/260 (+75% Intelligence) and links to them.

Abilities

  • Passive — Center of Attention: Gain Physical Protection and Magical Protection for each friendly or enemy god nearby
  • 1st Ability — Kiss: Fire a kiss projectile at an allied god to link a Soul Mate, giving you both Increased Movement Speed, and reducing Kiss' cooldown. If the kiss hits an enemy god, they take Magical Damage, are Stunned, and your Soul Mate becomes Jealous, Increasing their…
  • 2nd Ability — Back Off!: Deal Magical Damage, Slow, and Push away enemies around you
  • 3rd Ability — Love Birds: Fire a Doves projectile that deals Magical Damage repeatedly over time to enemies hit
  • Ultimate — Undying Love: You and your Soul Mate become Damage Immune, CC Immune, and gain the Jealousy effect for a short duration

Base Stats

  • Health: 672.3
  • Mana: 296
  • HP5: 1.77
  • MP5: 2.5
  • Physical Protection: 20.52
  • Magical Protection: 29.7
  • Attack Speed: 0.97
  • Move Speed: 375
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Pen% Passive / Notes

Build Setup

Items (click to add/remove)

Total Cost: 0

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Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Optimization Targets

Budget includes the starter. Target values tune penetration and percent-health proc value; they are modeled estimates, not a combat simulator.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
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Arena Tier List

Arena-only tiers using current win rate, appearance rate, and match count

Figures from smite2.live · snapshot Oct 27, 2026

Arena-only win rate, appearance rate, match appearances and tiers from smite2.live. Appearance rate is how often a god appears in an Arena match; mirror matches can place the same god on both teams, so it can exceed 100%.

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Arena Meta — Most Winning Items by Role

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Ability Leveling Order

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God Matchup Matrix

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Patch History

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