Athena — SMITE 2 Arena Build & Guide

Athena is a Greek magical god in SMITE 2 built for Support. Currently S+ tier with a 55.4% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Athena — Goddess of Wisdom

Athena is a Greek Magical god in SMITE 2, classified as Support. Specializations: Tank, Lockdown, Global, Melee, Magical, Hybrid Scaling. Primary scaling is Intelligence (~39% average across abilities). In the current SMITE 2 Arena tier list, Athena sits in S+ tier with a 55.4% win rate (pick rate 1.1%). Athena's aspect, Aspect of War, Jungle burst. Defender of Olympus targets visible enemy gods (requires LOS). No landing damage. Target takes increased damage during channel. CC immune.

Abilities

  • Basic Attack — Athena Basic Attack: Deal Magical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Has a 3 hit chain. Attacks in order of 1, 1, 2x damage and swing time. The final hit cleaves Damage…
  • Passive — Reach: After using an ability, your next Basic Attack becomes a ranged projectile that deals Bonus Magical Damage Notes: Deals 1.25x damage to the first target hit This Basic Attack can Critically Strike This Basic Attack can trigger Item Effects This ability…
  • 1st Ability — Preemptive Strike: Charge up, then Dash forward Notes: Deals Magical Damage and Slows enemies Gain Physical and Magical Protections when you hit an enemy god Buildup takes 0.66 seconds This ability passes through and damages non-God enemies, but stops on walls and enemy…
  • 2nd Ability — Confound: Taunt enemies in front of you Notes: Deals Magical Damage Taunted enemies are Slowed by 25% Damage: 40 | 65 | 90 | 115 | 140 Damage Scaling: 20% Intelligence Taunt Duration: 0.75 | 0.9 | 1.05 | 1.2 | 1.35 seconds Taunt Duration Scaling: 0.2 seconds per…
  • 3rd Ability — Shield Wall: Create a Phalanx of Soldiers that strike twice in an area Notes: Deals Magical Damage initially After a brief delay, deals additional Magical Damage Applies a Slow on each hit The delay between the first and second attack is 2 seconds The total amount of…
  • Ultimate — Defender of Olympus: Teleport to the aid of the targeted God, anywhere on the map Notes: Apply a Health Shield and Movement Speed to your ally Deal Magical Damage to nearby enemies upon landing You are CC Immune while Channeling this ability Channel lasts for 3.34 seconds If…

Base Stats

  • Health: 672.3
  • Mana: 296
  • HP5: 1.84
  • MP5: 1.33
  • Physical Protection: 20.52
  • Magical Protection: 29.7
  • Attack Speed: 0.98
  • Move Speed: 370
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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⚡ Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
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Patch History

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