Bastet — SMITE 2 Arena Build & Guide

Bastet is a Egyptian physical god in SMITE 2 built for Jungle. Currently A tier with a 52.4% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Bastet — Goddess of Cats

Bastet is a Egyptian Physical god in SMITE 2, classified as Jungle. Specializations: Slayer, Mobile, Melee, Physical, Str Scaling. Primary scaling is Strength (~66% average across abilities). In the current SMITE 2 Arena tier list, Bastet sits in A tier with a 52.4% Arena win rate (pick rate 19.5%). Bastet's aspect, Aspect of the Watchful Pride, Releases 2026-06-19. Pounce can no longer return to its start location; hitting an enemy god instead grants Protections to nearby allies. Razor Whip deals less damage but Disarms bleeding enemies. Ensnaring Claw Stuns instead of Roots. Base ultimate Cat Call becomes Huntress of Bast: a CC-immune line projectile that stuns and captures the first god hit, then forms a quicksand vortex dealing damage over time.

Abilities

  • Basic Attack — Bastet Basic Attack: Deal Physical Damage to an enemy in front of you Notes: Has a 3 hit chain. Attacks in order of 1, 0.7, 1.3x damage and swing time Damage Scaling: 100% Strength + 100% Basic Attack Power
  • Passive — Nightstalker: Bastet gains Lifesteal on her Basic Attacks and Abilities. Enemy Gods she damages are Revealed for a short duration Notes: Lifesteal vs Gods: 6% (+0.6% per level) Lifesteal vs Minions: scales 0.15% per level Reveal Duration: 6 seconds
  • 1st Ability — Pounce: Bastet leaps to a target location, dealing Physical Damage to enemies in the radius. She can return to her original position within 4 seconds, moving 25% faster on the way back Damage: 95 | 150 | 205 | 260 | 315 Damage Scaling: 90% Strength Cooldown: 14 |…
  • 2nd Ability — Razor Whip: Bastet slashes in a cone, applying a Bleed that deals Physical Damage every 0.66 seconds for 2 seconds Damage per Tick: 30 | 45 | 60 | 75 | 90 Damage Scaling: 25% Strength Duration: 2 seconds Cooldown: 10 seconds Cost: 40 | 45 | 50 | 55 | 60 mana
  • 3rd Ability — Ensnaring Claw: Bastet sends a cat forward. If it strikes an enemy, that enemy and nearby targets are Rooted. The cat persists for 4 seconds, attacking and applying a 20% Slow Root Damage: 55 | 90 | 125 | 160 | 195 Root Damage Scaling: 60% Strength Cat Damage: 20 | 25 |…
  • Ultimate — Cat Call: Summon 3 spirit cats that follow you and attack nearby enemies for a duration. While they are active, you gain Strength OB38: Cat Dash damage 40/65/90/115/140 (+50% Strength); Cat Dash slow 12/14/16/18/20%.

Base Stats

  • Health: 415
  • Mana: 230
  • HP5: 1.7
  • MP5: 1.46
  • Physical Protection: 19
  • Magical Protection: 27.5
  • Attack Speed: 1
  • Move Speed: 375
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Pen% Passive / Notes

Build Setup

Items (click to add/remove)

Total Cost: 0

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Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Optimization Targets

Budget includes the starter. Target values tune penetration and percent-health proc value; they are modeled estimates, not a combat simulator.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

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Figures from smite2.live · snapshot Aug 1, 2026

Arena-only win rate, pick rate, match appearances and tiers from smite2.live. Pick rate is how often a god appears in an Arena match; mirror matches can place the same god on both teams, so it can exceed 100%.

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