Cernunnos — The Horned God
Cernunnos is a Celtic Physical god in SMITE 2, classified as Carry, Jungle. Specializations: Sharpshooter, Nuker, Lockdown, Ranged, Physical, Hybrid Scaling. Primary scaling is Strength (~62% average across abilities). In the current SMITE 2 Arena tier list, Cernunnos sits in S+ tier with a 54.9% win rate (pick rate 0.9%). Cernunnos's aspect, Aspect of Strife, Melee cleave carry. 130% Str + 25% Int basics. Stronger seasonal effects on all enemies hit. Horn Charge applies seasons + CD reset on gods.
Abilities
- Basic Attack — Cernunnos Basic Attack: Fire a projectile that deals Physical Damage to the first enemy hit Notes: Projectile stops on first target hit, and does not pass through walls Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 8.8 meters Radius: 0.48 meters
- Passive — Heavy Glaive: Basic Attacks deal bonus Physical Damage to enemies in melee range Notes: }} Damage Scaling: 30% Strength + 5% Intelligence Range: 1.92 meters Cone Angle: 120 degrees
- 1st Ability — Shifter Of Seasons: Activate to toggle between Spring, Summer, Fall, or Winter Basic Attack bonus effects Notes: Spring: Self Healing Summer: Bonus Damage Fall: Protection Reduction Winter: Slow This effect is always active once ranked Summer Season Basic Attacks deal…
- 2nd Ability — Bramble Blast: Fire a bramble that explodes on hit or upon reaching max range, dealing Physical Damage in an area Notes: This Roots and Cripples a directly hit target The explosion leaves a bramble area that repeatedly deals Physical Damage Bramble area hits 10 times…
- 3rd Ability — Horn Charge: Dash forward, passing through all types of enemies Notes: Deals Physical Damage to all enemies hit Dash passes through all enemies You can cancel this ability at any time Damage: 90 | 140 | 190 | 240 | 290 Damage Scaling: 85% Strength Range: 8.8…
- Ultimate — The Wild Hunt: Polymorph enemy Gods into wild boars and start The Wild Hunt Notes: Deals Physical Damage to all enemies in the area Applies Shifter of Season effects Polymorphed Enemies are Silenced, Disarmed, Slowed, and transformed to look like harmless…
Base Stats
- Health: 483
- Mana: 296
- HP5: 1.7
- MP5: 1.22
- Physical Protection: 16
- Magical Protection: 23.9
- Attack Speed: 1
- Move Speed: 375