Chronos — SMITE 2 Arena Build & Guide

Chronos is a Greek magical god in SMITE 2 built for Mid. Currently B tier with a 42.6% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Chronos — Keeper of Time

Chronos is a Greek Magical god in SMITE 2, classified as Mid. Specializations: Sharpshooter, Mobile, Ranged, Magical, Int Scaling. Primary scaling is Intelligence (~0% average across abilities). In the current SMITE 2 Arena tier list, Chronos sits in B tier with a 42.6% Arena win rate (appearance rate 7.4%).

Abilities

  • Basic Attack — Chronos Basic Attack: Fire a projectile that deals Magical Damage to the first enemy hit. Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
  • Passive — Time Lord: Chronos becomes empowered as time flows around him, gaining Intelligence over time. The stacks are permanent and have a maximum.
  • 1st Ability — Time Rift: Create a rift in time that deals Magical Damage to all enemies in the area. Hitting an enemy god permanently increases Time Rift's damage by 1.
  • 2nd Ability — Accelerate: Accelerate yourself, gaining Movement Speed (increasing over time) and Attack Speed. The Wheel of Time stops and the quadrant it lands on grants a bonus: Heal over time, Abilities cost no Mana, increased Intelligence, or increased Intelligence contribution…
  • 3rd Ability — Stop Time: Fire spinning gears of time forward. Enemies hit have their Attack Speed reduced, ramping into a Stun, and take Magical Damage on impact and again when Stunned.
  • Ultimate — Rewind: Teleport through time to a recent position, restoring your Health and Mana to their earlier values and instantly resetting all of your cooldowns. You are CC immune while Rewind prepares, and the Heal ignores Healing Reduction.

Base Stats

  • Health: 661
  • Mana: 316
  • HP5: 1.82
  • MP5: 1.57
  • Attack Speed: 0.98
  • Move Speed: 370
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Pen% Passive / Notes

Build Setup

Items (click to add/remove)

Total Cost: 0

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Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Optimization Targets

Budget includes the starter. Target values tune penetration and percent-health proc value; they are modeled estimates, not a combat simulator.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
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Arena Tier List

Arena-only tiers using current win rate, appearance rate, and match count

Figures from smite2.live · snapshot Sep 11, 2026

Arena-only win rate, appearance rate, match appearances and tiers from smite2.live. Appearance rate is how often a god appears in an Arena match; mirror matches can place the same god on both teams, so it can exceed 100%.

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