Eset — SMITE 2 Arena Build & Guide

Eset is a Egyptian magical god in SMITE 2 built for Mid. Currently A tier with a 51.2% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Eset — Goddess of Magic

Eset is a Egyptian Magical god in SMITE 2, classified as Mid. Primary scaling is Intelligence (~0% average across abilities). In the current SMITE 2 Arena tier list, Eset sits in A tier with a 51.2% Arena win rate (pick rate 8.6%). Eset's aspect, Aspect of the Lifewarden, Full support healer. Wing Gust heals allies (5% Phys + 5% Mag Prot scaling). Passive scales with Protections instead of Int. No damage scaling on gust.

Abilities

  • Passive — Funeral Rites: Whenever a God dies within 12.8m of Eset, she gains a stack of Funeral Rites; granting Health Regen and Mana Regen to her and nearby allies. Additionally, every third Basic Attack from Eset is empower
  • 1st Ability — Wing Gust: Fire 4 projectiles in a line, each dealing Magical Damage to all targets in their path
  • 2nd Ability — Spirit Ball: Send forth a ball of spirit energy. While it travels, Eset can re-activate this ability to detonate the ball, dealing Magical Damage and Stunning enemies
  • 3rd Ability — Dispel Magic: Eset Silences and Slows enemy Gods at her target location. Enemy Gods hit also have reduced Magical Protections
  • Ultimate — Circle of Protection: Call down your staff and create a Circle of Protective Magic for 5 seconds before it explodes, dealing Magical Damage to all enemies and Healing al allies in the area

Base Stats

  • Health: 617.6
  • Mana: 308.0
  • HP5: 1.7
  • MP5: 2.34
  • Physical Protection: 17.6
  • Magical Protection: 27.4
  • Attack Speed: 1.0
  • Move Speed: 370.0
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Pen% Passive / Notes

Build Setup

Items (click to add/remove)

Total Cost: 0

Selected Items

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Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Optimization Targets

Budget includes the starter. Target values tune penetration and percent-health proc value; they are modeled estimates, not a combat simulator.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
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God vs God Comparison

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Arena Tier List

Arena-only tiers using current win rate, pick rate, and match count

Figures from smite2.live · snapshot Jul 27, 2026

Arena-only win rate, pick rate, match appearances and tiers from smite2.live. Pick rate is how often a god appears in an Arena match.

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Arena Meta — Most Winning Items by Role

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Ability Leveling Order

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Build Compare

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God Matchup Matrix

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Patch History

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