Fenrir — The Unbound
Fenrir is a Norse Physical god in SMITE 2, classified as Jungle. Primary scaling is Strength (~0% average across abilities). In the current SMITE 2 Arena tier list, Fenrir sits in C tier with a 41.7% Arena win rate (pick rate 5.6%). Fenrir's aspect, Aspect of Loyalty, Support. Seething Howl buffs all allies within 6m and their Lifesteal returns 30% to Fenrir. Brutalize slows 15% per stack; OB40 extends its post-channel Protection buff from 3s to 4s.
Abilities
- Passive — Unbound Runes: Your Runes are activated by successful Basic Attacks, or by activating abilities. You activate 5 Runes on killing an enemy God.
- 1st Ability — Unchained: Savagely Leap forward, dealing Physical Damage when you land
- 2nd Ability — Seething Howl: Unleash a howl, gaining increased Strength, Attack Speed, and Lifesteal
- 3rd Ability — Brutalize: Gain Protections, Leap forward, and grab onto an enemy, dealing Physical Damage repeatedly to all nearby enemies
- Ultimate — Ragnarok: Grow massive in size, and your next Basic Attack deals Physical Damage and can Pick Up an enemy God and carry them to any position
Base Stats
- Health: 605.0
- Mana: 296.0
- HP5: 1.7
- MP5: 2.25
- Physical Protection: 19.0
- Magical Protection: 27.5
- Attack Speed: 1.0
- Move Speed: 442.0