Fenrir — The Unbound
Fenrir is a Norse Physical god in SMITE 2, classified as Jungle. Specializations: Slayer, Mobile, Lockdown, Melee, Physical, Str Scaling. Primary scaling is Strength (~70% average across abilities). In the current SMITE 2 Arena tier list, Fenrir sits in S+ tier with a 55.8% win rate (pick rate 1.7%). Fenrir's aspect, Aspect of Loyalty, Support. Seething Howl buffs ALL allies (6m). Allies' Lifesteal returns 30% to Fenrir. Brutalize slows 15%/stack. Unchained 45% Prot scaling.
Abilities
- Basic Attack — Fenrir Basic Attack: Deal Physical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 1.92 meters Cone Angle:…
- Passive — Unbound Runes: Your Runes are activated by successful Basic Attacks, or by activating abilities. You activate 5 Runes on killing an enemy God. Notes: At 5 Runes your next cast of Unchained or Brutalize becomes Empowered and gains an additional effect |video=
- 1st Ability — Unchained: Savagely Leap forward, dealing Physical Damage when you land Notes: When Empowered, Stun all enemies in the area, then remove all Runes If not Empowered, gain 3 Runes Hitting an enemy God reduces the cooldown of this ability by 30% Damage: 85 | 145 | 205…
- 2nd Ability — Seething Howl: Unleash a howl, gaining increased Strength, Attack Speed, and Lifesteal Notes: Gain 2 Runes Strength: 15 | 25 | 35 | 45 | 55 Attack Speed: 20 | 22.5 | 25 | 27.5 | 30% Lifesteal: 8 | 8,5 | 9 | 9,5 | 10% Buff Duration: 6 seconds Cooldown: 13 seconds Cost:…
- 3rd Ability — Brutalize: Gain Protections, Leap forward, and grab onto an enemy, dealing Physical Damage repeatedly to all nearby enemies Notes: You are Displacement Immune while Channeling Reduces enemy Healing When Empowered, deal increased Physical Damage repeatedly instead,…
- Ultimate — Ragnarok: Grow massive in size, and your next Basic Attack deals Physical Damage and can Pick Up an enemy God and carry them to any position Notes: Gain increased Movement Speed, Physical Protection, Magical Protection, and become CC Immune while massive If…
Base Stats
- Health: 567
- Mana: 296
- HP5: 1.73
- MP5: 1.33
- Physical Protection: 19
- Magical Protection: 27.5
- Attack Speed: 1
- Move Speed: 380