Hachiman — Lord of the Eight Banners
Hachiman is a Japanese Physical god in SMITE 2, classified as Carry. Specializations: Sharpshooter, Mobility, Sniper, Ranged, Physical, Str Scaling. Primary scaling is Strength (~59% average across abilities). In the current SMITE 2 Arena tier list, Hachiman sits in B tier with a 47.1% Arena win rate (appearance rate 89.3%).
Abilities
- Passive — Master of Arms: Hit enemies with Attacks to gain a stack of Attack Speed and Mana Regen. Each stack grants 1% + 0.1% per level Attack Speed and 0.4 + 0.04 per level Mana Regen, up to 5 stacks for 8 seconds.
- 1st Ability — Eagle Eye: Replace your next 4 Attacks with empowered arrows that travel farther, deal 10/20/30/40/50 Physical Damage at 110% Basic Attack Damage, and gain 5% bonus damage at long range. These Attacks can Critically Strike and trigger item effects. Range: 12.8m.…
- 2nd Ability — Heavenly Banner: Call down a banner for 90/145/200/255/310 Physical Damage at 60% Strength scaling. Gain 10/12.5/15/17.5/20% Attack Speed for 6 seconds; the banner grants the same aura to Hachiman and nearby allies. Range: 8.8m. Radius: 3.2m. Cooldown: 14s. Cost:…
- 3rd Ability — Iaijutsu: Dash through enemies, then sweep in a circle. Each hit deals 50/80/110/140/170 Physical Damage at 40% Strength scaling. Enemy gods hit by both attacks are Stunned for 1 second; each god hit by the sweep grants one Parry stack, up to 5 for 8 seconds. Range:…
- Ultimate — Mounted Archery: Leap onto your horse and charge forward while CC Immune, then fire at every enemy god in a 45-degree cone for 225/280/335/390/445 Physical Damage at 95% Strength scaling. Enemies are Slowed by 20/25/30/35/40% for 2 seconds. Range: 13.6m. Cooldown: 110s.…
Base Stats
- Health: 569.5
- Mana: 302.0
- HP5: 1.7
- MP5: 1.33
- Physical Protection: 18.8
- Magical Protection: 25.3
- Attack Speed: 1.0
- Move Speed: 380.0