Hecate — SMITE 2 Arena Build & Guide

Hecate is a Greek magical god in SMITE 2 built for Mid. Currently DEITY tier with a 59.5% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Hecate — Goddess of Sorcery

Hecate is a Greek Magical god in SMITE 2, classified as Mid. Specializations: Nuker, Lockdown, Buffs, Ranged, Magical, Int Scaling. Primary scaling is Intelligence (~61% average across abilities). In the current SMITE 2 Arena tier list, Hecate sits in DEITY tier with a 59.5% win rate (pick rate 1.1%). Hecate's aspect, Aspect of Ruin, Anti-mage zone control. Spell Eater cannot be recast. Enemies casting in zone trigger auto-projectile explosions. 10% enemy ability damage reduction. Higher CD.

Abilities

  • Basic Attack — Hecate Basic Attack: Fire a projectile that deals Magical Damage to the first enemy hit Notes: Projectile stops on first target hit, and does not pass through walls Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 8.8 meters Radius: 0.48 meters
  • Passive — Mythic Ritual: You may interact with things to empower them Notes: Interacting with an allied Structure creates a zone which regenerates Health and Mana Interacting with an allied God who has recently killed a God will increase both your and that ally's Strength and…
  • 1st Ability — Triplicate Form: Split yourself and fire a projectile, alternating between Power Form and Hex Form Notes: Power Form deals Magical Damage and marks enemies to take Bonus Magical Damage when damaged by another God Hex Form deals Magical Damage and Mesmerizes enemies Both…
  • 2nd Ability — Spell Eater: Create a Sigil that charges up when Gods activate abilities in a large area Notes: Reactive to call down the Sigil and deal Magical Damage to enemies in the targeted area Sigil has a max charge of 12 Damage is increased by 10% per charge Max damage is…
  • 3rd Ability — Repel Magic: Grant yourself or an allied God a Magical Shield, absorbing Magical Damage Notes: Deals Magical Damage near whomever is Shielded Activating this increases your Movement Speed, and gives Spell Eater 3 charges Damage: 85 | 130 | 175 | 220 | 265 Damage…
  • Ultimate — Open the Gates: Open two Portals between realms, Stunning, then Displacing enemy Gods to the opposite Portal Notes: Deals Magical Damage to enemies You and allied Gods can interact with the Portals to Teleport between them One Portal is always opened right in front of…

Base Stats

  • Health: 572.7
  • Mana: 274
  • HP5: 1.7
  • MP5: 1.44
  • Physical Protection: 17.48
  • Magical Protection: 26
  • Attack Speed: 0.96
  • Move Speed: 370
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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⚡ Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

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