Hercules — Champion of Rome
Hercules is a Roman Physical god in SMITE 2, classified as Jungle, Solo. Specializations: Brawler, Tank, Lockdown, Melee, Physical, Str Scaling. Primary scaling is Strength (~83% average across abilities). In the current SMITE 2 Arena tier list, Hercules sits in DEITY tier with a 58.0% win rate (pick rate 2.4%). Hercules's aspect, Aspect of Preservation, Team healer tank. Mitigate Wounds reworked: gains stacks when allies are hit by basics (max 10). Expires to heal all nearby allies. Protections reduced.
Abilities
- Basic Attack — (Ability Name): Deal Physical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Has a 3 hit chain. Attacks in order of 1, 1, 1.5x damage and swing time Damage Scaling: 100% Strength +…
- Passive — Apotheosis: Hercules gains Strength when enemy Gods damage him. This stacks up to 3 times and lasts 5 seconds. Additionally, hit a target with an ability to gain a stack towards achieving Apotheosis, or 2 stacks from his Ultimate Notes: At 4 stacks, enter an…
- 1st Ability — Driving Strike: Dash forward, dealing Physical Damage, Stunning, and Pushing enemies hit Notes: }} Damage: 80 | 150 | 220 | 290 | 360 Damage Scaling: 85% Strength Stun: 0.6 | 0.7 | 0.8 | 0.9 | 1 second Range: 5.6 meters Radius: 0.8 meters Cooldown: 13 seconds Cost: 50 |…
- 2nd Ability — Earthbreaker: Create a rift that deals Physical Damage to enemies in front of you. Enemies hit by the end area are Pulled to you Notes: }} Damage: 75 | 130 | 185 | 240 | 295 Damage Scaling: 65% Strength Range: 7.2 meters Radius: 1.12 meters Cooldown: 13 seconds Cost:…
- 3rd Ability — Mitigate Wounds: Immediately Heal yourself and gain Attack Speed and Protections for 4 seconds. At the end of the duration Heal yourself again for a percentage of damage taken during the effect Notes: }} Initial Heal: 60 | 75 | 90 | 105 | 120 Delayed Heal: 25 | 27.5 | 30…
- Ultimate — Excavate: Hurl a boulder at a location, Displacing enemies straight up at the landing spot. The boulder then rolls and bounces off walls, dealing Physical Damage to enemies hit Notes: This ability can hit multiple times Subsequent hits on the same enemy deal 50%…
Base Stats
- Health: 567
- Mana: 296
- HP5: 1.62
- MP5: 1.33
- Physical Protection: 20.4
- Magical Protection: 28.1
- Attack Speed: 0.96
- Move Speed: 370