Hercules — SMITE 2 Arena Build & Guide

Hercules is a Roman physical god in SMITE 2 built for Solo. Currently B tier with a 47.9% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Hercules — Champion of Rome

Hercules is a Roman Physical god in SMITE 2, classified as Solo. Primary scaling is Strength (~0% average across abilities). In the current SMITE 2 Arena tier list, Hercules sits in B tier with a 47.9% Arena win rate (pick rate 10.9%). Hercules's aspect, Aspect of Preservation, Team healer tank. Mitigate Wounds reworked: gains stacks when allies are hit by basics (max 10). Expires to heal all nearby allies. Protections reduced.

Abilities

  • Passive — Apotheosis: Hercules gains Strength when enemy Gods damage him. This stacks up to 3 times and lasts 5 seconds. Additionally, hit a target with an ability to gain a stack towards achieving Apotheosis, or 2 stacks
  • 1st Ability — Driving Strike: Dash forward, dealing Physical Damage, Stunning, and Pushing enemies hit
  • 2nd Ability — Earthbreaker: Create a rift that deals Physical Damage to enemies in front of you. Enemies hit by the end area are Pulled to you
  • 3rd Ability — Mitigate Wounds: Immediately Heal yourself and gain Attack Speed and Protections for 4 seconds. At the end of the duration Heal yourself again for a percentage of damage taken during the effect
  • Ultimate — Excavate: Hurl a boulder at a location, Displacing enemies straight up at the landing spot. The boulder then rolls and bounces off walls, dealing Physical Damage to enemies hit

Base Stats

  • Health: 647.4
  • Mana: 296.0
  • HP5: 1.77
  • MP5: 2.25
  • Physical Protection: 20.4
  • Magical Protection: 28.6
  • Attack Speed: 0.97
  • Move Speed: 365.0
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Pen% Passive / Notes

Build Setup

Items (click to add/remove)

Total Cost: 0

Selected Items

None selected
Select a god to begin

Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Optimization Targets

Budget includes the starter. Target values tune penetration and percent-health proc value; they are modeled estimates, not a combat simulator.

Level: 20 (Arena typically ends ~lv 15-20)
Select a god and playstyle, then click Generate.

Arena Mode — Pre-Generated Top 5 Builds per playstyle. Each build includes the best starter item + 5 Tier 3 items, scored by the AI engine. Click any build to load it into the Build Calculator.

Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
Loading builds…
Loading builds…

God vs God Comparison

VS

God vs Team Builder

Select your god and the 5 enemy gods you're facing in Arena. The engine will analyze the enemy team composition and generate optimized counter builds.

Select your god and enemy gods, then click Generate.

Team Comp Builder

Build a 5-man Arena team and analyze balance, synergy, and coverage. Pick gods to see real-time analysis.

Select gods to see team analysis.

Arena Tier List

Arena-only tiers using current win rate, pick rate, and match count

Figures from smite2.live · snapshot Jul 27, 2026

Arena-only win rate, pick rate, match appearances and tiers from smite2.live. Pick rate is how often a god appears in an Arena match.

Loading tier list…

Arena Meta — Most Winning Items by Role

Based on winning Arena builds from smite2.live

Loading arena data…

Ability Leveling Order

Arena-optimized skill priority based on damage scaling, cooldowns, and utility

Build Compare

Compare two builds side-by-side — stats, DPS, cost, and damage breakdown

Build A

20

Build B

20

God Matchup Matrix

See how gods match up based on damage type, class advantages, and counter mechanics

Patch History

Loading…