Hercules — Champion of Rome
Hercules is a Roman Physical god in SMITE 2, classified as Solo. Primary scaling is Strength (~0% average across abilities). In the current SMITE 2 Arena tier list, Hercules sits in B tier with a 47.9% Arena win rate (pick rate 10.9%). Hercules's aspect, Aspect of Preservation, Team healer tank. Mitigate Wounds reworked: gains stacks when allies are hit by basics (max 10). Expires to heal all nearby allies. Protections reduced.
Abilities
- Passive — Apotheosis: Hercules gains Strength when enemy Gods damage him. This stacks up to 3 times and lasts 5 seconds. Additionally, hit a target with an ability to gain a stack towards achieving Apotheosis, or 2 stacks
- 1st Ability — Driving Strike: Dash forward, dealing Physical Damage, Stunning, and Pushing enemies hit
- 2nd Ability — Earthbreaker: Create a rift that deals Physical Damage to enemies in front of you. Enemies hit by the end area are Pulled to you
- 3rd Ability — Mitigate Wounds: Immediately Heal yourself and gain Attack Speed and Protections for 4 seconds. At the end of the duration Heal yourself again for a percentage of damage taken during the effect
- Ultimate — Excavate: Hurl a boulder at a location, Displacing enemies straight up at the landing spot. The boulder then rolls and bounces off walls, dealing Physical Damage to enemies hit
Base Stats
- Health: 647.4
- Mana: 296.0
- HP5: 1.77
- MP5: 2.25
- Physical Protection: 20.4
- Magical Protection: 28.6
- Attack Speed: 0.97
- Move Speed: 365.0