Horus — The Rightful Heir
Horus is a Egyptian Physical god in SMITE 2, classified as Solo, Support. Specializations: Brawler, Lockdown, Melee, Physical, Str Scaling, Shielding. Primary scaling is Strength (~70% average across abilities). In the current SMITE 2 Arena tier list, Horus sits in C tier with a 0.0% win rate (pick rate 0.0%).
Abilities
- Basic Attack — Horus Basic Attack: Strike enemies in front of you with sweeping melee blows.
- Passive — Resolute: Gain Resolute stacks when an enemy god damages you. Each stack grants Protections and Crowd Control Reduction for a short duration. When Resolute expires, heal based on the number of stacks you had.
- Ability 1 — Updraft: Create an updraft around you, dealing Physical Damage and Knocking Up nearby enemies. Your next Basic Attack within a short duration fires a gust forward, dealing Physical Damage and Slowing enemies. Enemies already Knocked Up take bonus Physical Damage.
- Ability 2 — Fracture: Dash forward, dealing Physical Damage. Hitting an enemy god stops the dash and Stuns them, then you cleave enemies in front of you for Physical Damage and reduce their Protections for a duration.
- Ability 3 — Protector's Surge: Fly to a target ally and descend on their location. When you land, heal the target ally and nearby allies and grant them Protections for a duration.
- Ultimate — To the Skies!: Send a mirror image into the sky to choose a landing location. After selecting a location, channel briefly, then teleport to that location. On landing, deal Physical Damage, Knock Back enemies, and grant yourself a Shield for a duration. You are immobile…
Base Stats
- Health: 600
- Mana: 230
- HP5: 1.7
- MP5: 1.4
- Physical Protection: 16.0
- Magical Protection: 26.0
- Attack Speed: 1.0
- Move Speed: 375