Hun Batz — SMITE 2 Arena Build & Guide

Hun Batz is a Maya physical god in SMITE 2 built for Jungle. Currently S tier with a 53.5% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Hun Batz — The Howler Monkey God

Hun Batz is a Maya Physical god in SMITE 2, classified as Jungle. Specializations: Slayer, Mobile, Melee, Physical, Str Scaling. Primary scaling is Strength (~42% average across abilities). In the current SMITE 2 Arena tier list, Hun Batz sits in S tier with a 53.5% win rate (pick rate 0.9%). Hun Batz's aspect, Aspect of Disruption, CC-focused jungler. Passive slows gods 10% for 2s instead of bonus damage. Overhand Smash stuns 0.55-0.75s (base damage reduced). Sacred Monkey scaling reduced.

Abilities

  • Basic Attack — Hun Batz Basic Attack: Deal Physical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Has a 3 hit chain. Attacks in order of 1, 0.75, 1.25x damage and swing time Damage Scaling: 100% Strength…
  • Passive — Infused Strikes: After using an ability, Hun Batz's next Basic Attack will deal 1.2x damage and grants Hun Batz a stacking Strength Buff on successful hits. Notes: }} Strength: 2 Per Stack Strength Scaling: 0.2 Per Level Max Stacks: 4 Buff Duration: 4 seconds
  • 1st Ability — Somersault: Leap forward, dealing Physical Damage and Slowing enemies in the area where you land Notes: Enemies hit when taking off take 25% damage Damage: 75 | 115 | 155 | 195 | 235 Damage Scaling: 60% Strength Slow: 30 | 32.5 | 35 | 37.5 | 40% Slow Duration: 2…
  • 2nd Ability — Overhand Smash: Channel for a short duration. At the end of the Channel, deal Physical Damage to enemies in front of you and apply a Physical Protection Debuff Notes: While Channeling you are Displacement Immune and Immune to Strafe and Backpedal Movement…
  • 3rd Ability — Sacred Monkey: Throw a projectile monkey that deals Physical Damage to any enemies it hits. After hitting, it will bounce to nearby enemies applying a Mark to only the most recently hit enemy. Reactive this ability to Teleport to the Marked enemy Notes: This ability…
  • Ultimate — Fear No Evil: Create a Totem that repeatedly Fears and deals Physical Damage to all enemies around it Notes: Hits every 0.25 seconds Fear can only last a maximum of 1 second Damage Per Tick: 35 Damage Scaling Per Tick: 10% Strength Feared Duration: 0.5…

Base Stats

  • Health: 622.5
  • Mana: 234
  • HP5: 1.7
  • MP5: 1.33
  • Physical Protection: 19
  • Magical Protection: 27.5
  • Attack Speed: 0.98
  • Move Speed: 380
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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Total Cost: 0

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⚡ Arena Build Recommender

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Starter Items (12 Final Tier-2 Upgrades)

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