Janus — SMITE 2 Arena Build & Guide

Janus is a Roman magical god in SMITE 2 built for Mid. Currently C tier with a 46.8% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Janus — God of Portals and Transitions

Janus is a Roman Magical god in SMITE 2, classified as Mid. Specializations: Ranged, Magical, Int Scaling. Primary scaling is Intelligence (~102% average across abilities). In the current SMITE 2 Arena tier list, Janus sits in C tier with a 46.8% win rate (pick rate 2.0%).

Abilities

  • Basic Attack — Janus Basic Attack: Fire a projectile that deals Magical Damage to the first enemy hit. Notes: Projectile stops on first target hit, and does not pass through walls Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 8.8 meters Radius: 0.48 meters
  • Passive — Passages: When you pass through a Portal or Threshold, your next ability deals bonus Magical Damage. Stacks up to 2 times. Notes: }} |video=
  • 1st Ability — Portal: Open a portal on a surface. Notes: Wall portals create a passage to the other side Ground portals Banish you and enemies upwards, dealing Magical Damage to enemies on landing. Damage: 80 | 135 | 190 | 245 | 300 Damage Scaling: 70% Intelligence Range: 8.8…
  • 2nd Ability — Unstable Vortex: Launch two linked portals, dealing Magical Damage to enemies in their path. Notes: Hitting an enemy with both portals deals bonus Magical Damage. This ability passes through and damages all enemies, and passes through walls. Damage: 100 | 165 | 230 | 295…
  • 3rd Ability — Threshold: Unleash a rift that Slows enemies and grants Movement Speed to allies who cross it. Notes: Slowed enemies are Phased, causing your abilities to deal bonus Magical Damage. Magical damage you deal to phased enemies ignores 15% of their Magical Protection…
  • Ultimate — Through Space and Time: Fire a global projectile that deals Magical Damage and opens portals for allies on any surface it passes. Enemies hit are Phased if Threshold is ranked. Notes: You are CC Immune while firing. Damage increases with distance traveled. This ability cannot…

Base Stats

  • Health: 572.7
  • Mana: 320
  • HP5: 1.7
  • MP5: 1.53
  • Physical Protection: 17.5
  • Magical Protection: 26
  • Attack Speed: 0.96
  • Move Speed: 375
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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Total Cost: 0

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⚡ Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
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