Jormungandr — SMITE 2 Arena Build & Guide

Jormungandr is a Norse magical god in SMITE 2 built for Support, Solo. Currently C tier with a 45.2% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Jormungandr — The World Serpent

Jormungandr is a Norse Magical god in SMITE 2, classified as Support, Solo. Specializations: Tank, Global, Melee, Magical, Hybrid Scaling. Primary scaling is Intelligence (~42% average across abilities). In the current SMITE 2 Arena tier list, Jormungandr sits in C tier with a 45.2% win rate (pick rate 0.4%). Jormungandr's aspect, Aspect of the Unyielding, Full support. Toxic clouds grant allies 8% Damage Reduction (+0.4% HP from Items). Consuming Bellow grants allies Int (20-40) + Str (10-30) buffs. No cloud damage.

Abilities

  • Basic Attack — Jormungandr Basic Attack: Deal Magical Damage to all enemies in front of you. As you attack, your Overheat increases causing your firing rate to decrease Notes: Increasing Attack Speed decreases the Overheat speed 5 attacks per second, decreasing while firing to a minimum of 2 per…
  • Passive — Immovable: You are Hard Displacement Immune, but are instead Dazed, a debuff that Slows you and increases the damage you take. Additionally, hits from Basic Attacks and Venomous Haze cause enemy Gods to gain a Debuff stack. At max stacks, the next hit deals damage…
  • 1st Ability — Venomous Haze: Fire noxious spit at an area dealing Magical Damage and creating a toxic cloud that persists for 20 seconds Notes: The cloud deals Magical Damage, Slows, and reduces enemy Healing While within the cloud, you gain extra Cooling for your Basic…
  • 2nd Ability — Consuming Bellow: Channel briefly, drawing power from nearby toxic clouds, then roar to deal Magical Damage, Slow, and Tremble enemies around you Notes: Each cloud Empowers you and the roar, increasing its size and causing it to deal bonus Magical Damage per cloud. While…
  • 3rd Ability — Submerge: Submerge into the ground, becoming Stealthed and gaining Movement Speed. Reactivate to emerge, Knocking Up and dealing Magical Damage to enemies Notes: While submerged, you pulse out a ring, gaining vision of enemies Emerging through a toxic cloud creates…
  • Ultimate — The World Serpent: Enter into the world before diving up to 3 times across the battlefield. Each time you Submerge you deal Magical Damage to enemies hit Notes: Emerging out of the ground and your body Crashing Down deals Magical Damage to enemies hit Each time you Emerge…

Base Stats

  • Health: 672.3
  • Mana: 296
  • HP5: 1.62
  • MP5: 1.33
  • Physical Protection: 20.5
  • Magical Protection: 29.7
  • Attack Speed: 0.96
  • Move Speed: 370
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

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⚡ Arena Build Recommender

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Starter Items (12 Final Tier-2 Upgrades)

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