Medusa — The Gorgon
Medusa is a Greek Physical god in SMITE 2, classified as Carry. Specializations: Lockdown, Ranged, Physical, Hybrid Scaling. Primary scaling is Strength (~56% average across abilities). In the current SMITE 2 Arena tier list, Medusa sits in S tier with a 53.6% win rate (pick rate 0.7%).
Abilities
- Basic Attack — Medusa Basic Attack: Fire a projectile that deals Physical Damage to the first enemy hit Notes: Projectile stops on first target hit, and does not pass through walls Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 8.8 meters Radius: 0.48 meters
- Passive — Sidewinder: You suffer no movement penalty when strafing and half the movement penalty when backpedaling Notes: }} |video=
- 1st Ability — Viper Shot: Gain Increased Attack Speed and augment your next 4 Basic Attacks, shooting vipers that poison the target hit, dealing Physical Damage every 0.5 seconds for 1.5 seconds Notes: Each successful hit on an enemy God reduces the Cooldown of this ability by 0.5…
- 2nd Ability — Acid Spray: Spit acid that deals Physical Damage to the first enemy hit, then spraying out in a cone behind them Notes: Reduces enemy Healing Acid Spray will explode on statues Medusa has created This ability stops on first target hit, and does not pass through…
- 3rd Ability — Lacerate: Dash forward, dealing Physical Damage to all enemies you pass through Notes: The first enemy God you encounter causes you to stop before Damaging and Rooting them Destroy statues instantly when colliding with them during this ability This ability passes…
- Ultimate — Petrify: Remove your mask, revealing your true face to deliver a powerful blast from your horrifying gorgon gaze Notes: Enemies are dealt Physical Damage and Stunned if they look at you Enemies are dealt reduced Physical Damage and Slowed if they are not looking…
Base Stats
- Health: 483
- Mana: 296
- HP5: 1.7
- MP5: 1.22
- Physical Protection: 16
- Magical Protection: 23.9
- Attack Speed: 1
- Move Speed: 380