Morgan Le Fay — SMITE 2 Arena Build & Guide

Morgan Le Fay is a Arthurian magical god in SMITE 2 built for Mid. Currently S tier with a 52.7% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Morgan Le Fay — The Dark Enchantress

Morgan Le Fay is a Arthurian Magical god in SMITE 2, classified as Mid. Specializations: Nuker, Ranged, Magical, Int Scaling. Primary scaling is Intelligence (~59% average across abilities). In the current SMITE 2 Arena tier list, Morgan Le Fay sits in S tier with a 52.7% win rate (pick rate 2.9%). Morgan Le Fay's aspect, Aspect of the Cursed Crown, Melee bruiser. Basics become melee (100% Str + 20% Int + 100% AD). Gains Wrath resource. Sigils fire simultaneously. Shroud explosions deal % Max HP damage.

Abilities

  • Basic Attack — Morgan Le Fay Basic Attack: Fire a projectile that deals Magical Damage to the first enemy hit Notes: Projectile stops on first target hit, and does not pass through walls Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 8.8 meters Radius: 0.48 meters
  • Passive — Empowered Blade: Damaging enemy gods with abilities Marks them and activates a shared Symbol on your sword, providing Mana Regen. After gaining all 5 symbols you become empowered temporarily, causing your Cooldowns to be decreased and providing Intelligence and Mana Regen.…
  • 1st Ability — Sigil Mastery: Summon a crashing sword, imbued by your chosen sigil, dealing Magical Damage before exploding dealing Magical Damage Notes: Mark of Mind: Fear enemy gods away from the center of the sigil Mark of Body: Create a Slowing field Mark of Soul: Spawn a clone at…
  • 2nd Ability — Dragonflight: Summon a dragon that deals Magical Damage and Knocks Up enemies. The dragon then flies forward, dealing Magical Damage and Knocking Back enemies hit Notes: Applies Mark of Spirit to enemy gods hit This ability passes through and damages all enemies, and…
  • 3rd Ability — Shroud of Wildfire: Send out Wildfire that explodes at max range or when it hits an enemy god, dealing Magical Damage in a small area and afflicting enemies with a Debuff. Debuffed enemies take Magical Damage repeatedly. Debuffed enemy gods explode for Magical Damage when hit…
  • Ultimate — Consuming Power: Consume Marks from enemy gods dealing Magical Damage and empowering you. For a short duration, fire out 3 strikes of dark energy dealing Magical Damage and Healing you Notes: The center of the final strike deals bonus Magical Damage based on the enemy's…

Base Stats

  • Health: 483
  • Mana: 274
  • HP5: 1.62
  • MP5: 1.44
  • Physical Protection: 17.6
  • Magical Protection: 27.4
  • Attack Speed: 0.98
  • Move Speed: 375
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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⚡ Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

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