Ne Zha — The Third Lotus Prince
Ne Zha is a Chinese Physical god in SMITE 2, classified as Jungle. Specializations: Slayer, Lockdown, Melee, Physical, Str Scaling. Primary scaling is Strength (~104% average across abilities). In the current SMITE 2 Arena tier list, Ne Zha sits in S tier with a 53.7% win rate (pick rate 2.8%). Ne Zha's aspect, Aspect of Righteous Flame, Tanky bruiser. Passive heals from damage taken (10% reserves). Ring Toss bounces to allies granting AS. Free ring deals 50% Str + 35% both Prots. Flaming Spear deals 4-6% + 4% item HP.
Abilities
- Basic Attack — Ne Zha Basic Attack: Deal Physical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Has a 4 hit chain. Attacks in order of 1, 1, 1.5, 2x damage and swing time. Final attack cleaves Damage…
- Passive — Righteous Spirit: Build Righteous Spirit stacks by hitting enemies to gain Movement Speed. Stacks reset if you have not taken or dealt damage recently Notes: Critical Strikes grant 2 stacks Gaining a stack permanently increases Critical Strike Damage Movement Speed: 0.5%…
- 1st Ability — Universe Ring Toss: Throw your ring to deal Physical Damage, then bounce between enemies dealing Physical Damage, applying a Physical Protection Debuff and Slowing. After the final hit, the ring bounces into the air, granting Ne Zha an extra throw if he catches…
- 2nd Ability — Flaming Spear: Ignite your spear to gain Attack Speed and Critical Strike Chance Notes: Heal based on your Righteous Spirit stacks Attack Speed: 25 | 32.5 | 40 | 47.5 | 55% Critical Strike Chance: 20% Buff Duration: 4 | 4.5 | 5 | 5.5 | 6 seconds Heal: 4 | 6 | 8 | 10 |…
- 3rd Ability — Armillary Sash: Throw your Armillary Sash, Stunning the first enemy god hit and Leaping to them Notes: Deal Physical Damage on arrival This ability can Critically Strike Ne Zha is CC Immune and cannot be targeted while Leaping to his target The Stun is not affected by…
- Ultimate — Wind Fire Wheels: Dash forward, gaining protections and becoming CC Immune. Hitting an enemy god deals Physical Damage and Launches them and yourself into the sky, triggering a 3-hit combo that deals Physical Damage. Successful timing can allow these to Critically Strike.…
Base Stats
- Health: 591.4
- Mana: 296
- HP5: 1.62
- MP5: 1.33
- Physical Protection: 18.1
- Magical Protection: 26.1
- Attack Speed: 0.98
- Move Speed: 380