Nemesis — Goddess of Vengeance
Nemesis is a Greek Physical god in SMITE 2, classified as Jungle. Primary scaling is Strength (~0% average across abilities). In the current SMITE 2 Arena tier list, Nemesis sits in S tier with a 52.8% Arena win rate (pick rate 4.7%). Nemesis's aspect, Aspect of Justice, Duelist bruiser. Ult averages HP (only activates if Nemesis has less HP). Healing unaffected by anti-heal. +20% MS. Rewards high HP pool.
Abilities
- Passive — Scales of Fate: Hitting enemies with Basic Attacks reduces the target's Inhand Power, Strength, and Intelligence while increasing yours
- 1st Ability — Swift Vengeance: Dash in a line, passing through all enemies
- 2nd Ability — Slice and Dice: Slash in a cone, dealing Physical Damage to all enemies hit
- 3rd Ability — Retribution: Gain a Health Shield for a duration
- Ultimate — Divine Judgement: Choose a single enemy God, dealing Physical Damage to them and all enemies in an area around them
Base Stats
- Health: 622.5
- Mana: 296.0
- HP5: 1.7
- MP5: 2.25
- Physical Protection: 19.0
- Magical Protection: 27.5
- Attack Speed: 1.0
- Move Speed: 370.0