Nike — SMITE 2 Arena Build & Guide

Nike is a Greek physical god in SMITE 2 built for Solo. OB45 Arena match data are pending; the retained cohort is OB44, so no estimated tier or win rate is shown. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Nike — Goddess of Victory

Nike is a Greek Physical god in SMITE 2, classified as Solo. Specializations: Tank, Crowd Control, Healing, Melee, Physical, Str Scaling. Primary scaling is Strength (~55% average across abilities). Nike's OB45 Arena match data are pending; the retained cohort is OB44. SmiteVoodoo does not assign a fabricated tier, win rate, or appearance rate.

Abilities

  • Passive — To Victory!: Hitting an enemy with an ability grants a Laurel to you and allied gods within 10 meters
  • 1st Ability — Rend: Slam the ground 3 times, sending fissures forward. Each fissure deals Physical Damage
  • 2nd Ability — Barrier Formation: Channel a barrier in front of you that blocks ranged Attacks. Enemies who touch the barrier are Knocked Back and take Physical Damage. Reactivate to collapse the barrier, dealing Physical Damage to enemies in front of it
  • 3rd Ability — Valiant Leap: Leap to a target location, dealing Physical Damage and Knocking Up enemies where you land
  • Ultimate — Sentinel of Zeus: Transform into an armored sentinel and send out a shockwave, dealing Physical Damage and Slowing nearby enemies. Gain a Shield

Base Stats

Official base stat values are still pending from the current source feed. The live page keeps Nike in the roster now and will fill the stat table on the next confirmed data refresh.

OB45 Changes

  • Released in OB45 as a Greek Solo: shared Laurels heal allies and empower her attacks; Rend shreds and disarms, Barrier Formation blocks ranged attacks, Valiant Leap knocks up, and Sentinel of Zeus grants a max-Health shield.
  • Aspect of Victorious Conquest is announced for October 9; it is not enabled yet.
  • Base stats are pending until the official wiki publishes them.
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Pen% Passive / Notes

Build Setup

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Arena Build Recommender

Arena Mode: Fast-paced constant teamfights. Scores favor burst damage, lifesteal, and penetration over movement speed and laning items.

Optimization Targets

Budget includes the starter. Target values tune penetration and percent-health proc value; they are modeled estimates, not a combat simulator.

Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

NameCostPhys PwrMag PwrHealth PProtMProtHP5MP5AS%Crit%CDR%LS% Passive / Best For
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Arena Tier List

Arena-only tiers using current win rate, appearance rate, and match count

Figures from smite2.live · snapshot Oct 6, 2026

Arena-only win rate, appearance rate, match appearances and tiers from smite2.live. Appearance rate is how often a god appears in an Arena match; mirror matches can place the same god on both teams, so it can exceed 100%.

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Arena Meta — Most Winning Items by Role

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Ability Leveling Order

Arena-optimized skill priority based on damage scaling, cooldowns, and utility

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God Matchup Matrix

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Patch History

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