Osiris — Broken God of the Afterlife
Osiris is a Egyptian Physical god in SMITE 2, classified as Solo. Specializations: Brawler, Lockdown, Melee, Physical, Str Scaling. Primary scaling is Strength (~73% average across abilities). In the current SMITE 2 Arena tier list, Osiris sits in S+ tier with a 55.3% win rate (pick rate 0.9%). Osiris's aspect, Aspect of the Fragmented, Full Intelligence scaling. Sickle Strike 0s CD costs fragments. Spirit Flail 80% Int + 55% Prot scaling. Ult summons specter instead of leap.
Abilities
- Basic Attack — Osiris Basic Attack: Deal Physical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Has a 4 hit chain. Attacks in order of 0.5x, 1x, 0.5x, 1x damage and swing time. Attacks 3 and 4…
- Passive — Fragmented: Lose a fragment of your body each time you use an ability, gaining +2% Damage Mitigation for each missing Fragment Notes: After losing 8 fragments, become a spirit for 6 successful Basic Attacks: walk through enemies and enemy blockers, gain Attack Speed,…
- 1st Ability — Sickle Strike: Throw your Sickle, dealing Physical Damage and Slowing the first God hit Notes: If a God is hit, the Sickle persists for the Slow duration Deals 75% Physical Damage to minions This ability passes through and damages non-God enemies, but stops on walls and…
- 2nd Ability — Spirit Flail: Strike the target area with your flail, dealing Physical Damage and granting Movement Speed Notes: Enemies affected by Sickle Strike have their Slow increased in power and duration Damage: 90 | 145 | 200 | 255 | 310 Damage Scaling: 75% Strength + 55%…
- 3rd Ability — Judgement Tether: Tether yourself to nearby enemy Gods. Tethered enemies have reduced Attack Speed and reduced Damage for 4 seconds Notes: The tether breaks if targets move far enough away Targets still in range when the duration expires are Stunned You can not apply…
- Ultimate — Lord of the Afterlife: Leap to a target location, dealing Physical Damage and Rooting enemies. Apply negative Cooldown Reduction and Healing Prevention to enemy Gods hit Notes: On Use: Immediately max Fragment Stacks Damage: 220 | 320 | 320 | 520 | 620 Damage Scaling: 80%…
Base Stats
- Health: 525
- Mana: 254
- HP5: 1.62
- MP5: 1.44
- Physical Protection: 16
- Magical Protection: 26
- Attack Speed: 1
- Move Speed: 375