Pele — Goddess of Volcanoes
Pele is a Polynesian Physical god in SMITE 2, classified as Jungle. Primary scaling is Strength (~0% average across abilities). In the current SMITE 2 Arena tier list, Pele sits in S+ tier with a 60.4% Arena win rate (pick rate 5.0%). Pele's aspect, Aspect of Obsidian, Tanky self-healer. Passive grants Protections instead of Strength. Magma Rush heals (4-16 + 1.15-2.25% HP from Items/tick). No CD, uses Fuel. OB33: Magma Rush dmg -10 base, -5% scaling. OB36: no longer gains Fuel from item procs; Fuel from god damage 10->8. OB37: Fuel from god damage 8->6, Fuel from minion damage 1->0.5.
Abilities
- Passive — Everlasting Flame: When you drop below 50% health, gain increased Strength and Lifesteal. This effect has a cooldown
- 1st Ability — Pyroclast: Fires a Magma projectile that deals Physical Damage and grants fuel per enemy God hit. At max range the Magma persists and fires additional shard projectiles back to you, dealing Physical Damage to en
- 2nd Ability — Eruption: Gain a burst of speed before dealing Physical Damage and Knocking Up enemies around you
- 3rd Ability — Magma Rush: Repeatedly deal Physical Damage to nearby enemies and gain Movement Speed while this ability is active. Magma Rush uses Fuel for its duration and has no cooldown
- Ultimate — Volcanic Lightning: Become CC Immune then Dash forward dealing Physical Damage and Slowing the first enemy God hit, and firing a cone attack that deals Physical Damage to other enemies
Base Stats
- Health: 622.5
- Mana: 296.0
- HP5: 1.7
- MP5: 2.25
- Physical Protection: 19.0
- Magical Protection: 27.5
- Attack Speed: 1.0
- Move Speed: 375.0