Thor — God of Thunder
Thor is a Norse Physical god in SMITE 2, classified as Jungle. Primary scaling is Strength. In the current OB46 Arena snapshot, Thor sits in S+ tier with a 60.0% Arena win rate (appearance rate 10.4%). Thor's aspect, Aspect of Thunderstruck, Tanky bruiser. Passive grants 8 Protections per nearby god. Self-heal 3% max HP on 3-hit proc. Warrior's Madness grants Prots instead of Str.
Abilities
- Passive — Warrior's Madness: You gain Strength for each enemy God near you, up to 3. After using Berserker's Barrage or Anvil of Dawn, you gain Thunderstruck
- 1st Ability — Mjolnir's Attunement: Throw Mjolnir forward, dealing Physical Damage to enemies as it travels. When it reaches max range it flies back to you
- 2nd Ability — Tectonic Rift: Slam Mjolnir down creating a fissure, dealing Physical Damage to enemies as it erupts. Enemies hit are also Stunned
- 3rd Ability — Berserker Barrage: Spin, dealing Physical Damage to enemies around you. You spin twice before unleashing a final cone attack that deals Physical Damage to enemies in front of you
- Ultimate — Anvil of Dawn: Fly into the sky. Choose a location to land dealing Physical Damage to enemies when landing. Enemies hit are Stunned
Base Stats
- Health: 591.38
- Mana: 296
- HP5: 1.7
- MP5: 2.25
- Physical Protection: 18.05
- Magical Protection: 26.13
- Attack Speed: 0.97
- Move Speed: 365
OB46 Changes
- Mjolnir's Attunement
- Damage reduced from 50/95/140/185/230 to 40/80/120/160/200