Ymir — SMITE 2 Arena Build & Guide

Ymir is a Norse magical god in SMITE 2 built for Support. Currently A tier with a 50.3% Arena win rate. This page covers the full ability kit, base and scaling stats, recommended Arena build, counter picks, and best synergy partners.

Ymir — Father of the Frost Giants

Ymir is a Norse Magical god in SMITE 2, classified as Support. Specializations: Brawler, Tank, Lockdown, Melee, Magical, Hybrid Scaling. Primary scaling is Intelligence (~95% average across abilities). In the current SMITE 2 Arena tier list, Ymir sits in A tier with a 50.3% win rate (pick rate 1.5%).

Abilities

  • Basic Attack — Ymir Basic Attack: Deal Magical Damage to an enemy in front of you Notes: If multiple enemies are in the area, the enemy closest to the center of the area will be hit Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power Range: 1.92 meters Cone Angle:…
  • Passive — Frostbite: Your abilities apply Frostbite when they damage or CC enemies Notes: Frostbitten enemies take more Basic Attack damage from you, deal less damage to you, and have decreased Attack Speed Frostbite's effect stacks with Critical Strikes Damage Scaling: 175%…
  • 1st Ability — Ice Wall: Create a Wall that Knocks Back enemies on creation Notes: Reactivate to destroy the Wall early The Wall impedes all characters Create the Wall at your feet to Displace yourself up and forward Displaces enemies up and away from the Wall Wall Duration: 2.5…
  • 2nd Ability — Glacial Strike: Smash your club into the ground, creating a field of ice that deals Magical Damage and Slows Notes: Damaging area starts at Ymir and moves away over time You are Slowed by 42.5% during activation Damage: 90 | 150 | 210 | 270 | 330 Damage Scaling: 70%…
  • 3rd Ability — Frost Breath: Unleash your freezing breath, Stunning enemies in front of you and dealing Magical Damage Notes: You are Rooted during activation Damage: 65 | 100 | 135 | 170 | 205 Damage Scaling: 55% Intelligence Stun Duration: 1 | 1.1 | 1.2 | 1.3 | 1.4 seconds Stun…
  • Ultimate — Shards of Ice: Freeze the air around you, Slowing enemies as you Channel. After 3 seconds, erupt with a burst of Magical Damage to all enemies in range Notes: You may cancel this ability early, dealing less damage You are CC Immune while using this ability Damage scales…

Base Stats

  • Health: 672.3
  • Mana: 296
  • HP5: 1.84
  • MP5: 1.33
  • Physical Protection: 20.52
  • Magical Protection: 29.7
  • Attack Speed: 0.98
  • Move Speed: 370
Name Cat Cost Phys Pwr Mag Pwr Health Mana Phys Prot Mag Prot HP5 MP5 Atk Spd% Crit% CDR% Lifesteal% Plating Dampen Echo% Tenacity Pathfind Passive / Notes

⚙ Build Setup

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⚡ Arena Build Recommender

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Level: 20 (Arena typically ends ~lv 15-20)
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Starter Items (12 Final Tier-2 Upgrades)

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